PV 31/31

O Escudo

Lanca

Fighter 3 / Champion · Dwarf · Soldier

CA
20
heavy
PV
31
3d10
Iniciativa
+1
Deslocamento
30
pés
Proficiência
+2

Atributos

FOR
+3
17
DES
+1
12
CON
+2
15
INT
+0
10
SAB
+1
13
CAR
-1
8

Testes de Resistência

Força+5
Destreza+1
Constituição+4
Inteligência+0
Sabedoria+1
Carisma-1

Pontos Passivos

Percepção 13Investigação 10Intuição 13

Outras Proficiências

ArmadurasLeve, Média, Pesada, Escudos
ArmasArmas simples, Armas marciais
FerramentasGaming Set
IdiomasComum

Resistências

poison

Perícias

AcrobaciaDES+1
Adestrar AnimaisSAB+1
ArcanismoINT+0
AtletismoFOR+5
AtuaçãoCAR-1
EnganaçãoCAR-1
FurtividadeDES+1
HistóriaINT+0
IntimidaçãoCAR+1
IntuiçãoSAB+3
InvestigaçãoINT+0
MedicinaSAB+1
NaturezaINT+0
PercepçãoSAB+3
PersuasãoCAR-1
PrestidigitaçãoDES+1
ReligiãoINT+0
SobrevivênciaSAB+1

Ataques

ArmaAcertoDanoMaestria
+51d6 + 3 bludgeoning
+54 bludgeoning

Lembretes: Weapon Mastery · Improved Critical

Fighting Style: ProtectionFighter

When a creature you can see attacks a target other than you within 5 feet, you can use your Reaction to impose Disadvantage on the attack roll. You must be wielding a Shield.

Choose a Fighting Style to specialize in. You can change it whenever you gain a Fighter level.

Second Wind2/short-restFighter

Bonus action: regain 1d10 + Fighter level hit points. Limited uses, regained on a rest.

aparece em →Em jogo

Weapon MasteryFighter

You can use the mastery property of weapons you have chosen masteries for.

aparece em →Ataques

Action Surge1/short-restFighter

Take one additional action on your turn. Regained on a rest.

aparece em →Em jogo

Tactical MindFighter

When you fail an ability check, you can expend a use of Second Wind to add 1d10 to the check.

Improved CriticalChampion

Your attack rolls can score a critical hit on a roll of 19 or 20.

aparece em →Ataques

Remarkable AthleteChampion

You have advantage on Initiative and Athletics checks; a running jump distance increases.

DarkvisionDwarf

You have Darkvision out to 120 feet.

Dwarven ResilienceDwarf

You have Resistance to Poison damage and Advantage on saving throws to avoid or end the Poisoned condition.

Dwarven ToughnessDwarf

Your Hit Point maximum increases by 1, and it increases by 1 again whenever you gain a level.

StonecunningDwarf

As a Bonus Action, gain Tremorsense out to 60 feet for 10 minutes while on or touching stone. Usable a number of times equal to your Proficiency Bonus per Long Rest.

aparece em →Em jogo

Savage AttackerSoldier (origin feat)

Once per turn when you hit with a weapon, you can reroll the weapon's damage dice and use either total.