Rogue 3 / Thief · Halfling · Criminal
| Arma | Acerto | Dano | Maestria |
|---|---|---|---|
| +5 | 1d6 + 3 piercing | ||
| +1 | 0 bludgeoning | — |
Lembretes: Sneak Attack · Weapon Mastery · Steady Aim
Choose two of your skill proficiencies; your Proficiency Bonus is doubled for ability checks you make with them. You choose two more at level 6.
Once per turn, deal an extra 1d6 damage to a target you hit with a Finesse or Ranged weapon if you have Advantage (or an ally of the target is within 5 ft and you don't have Disadvantage). The damage increases by 1d6 at every odd Rogue level.
aparece em →Ataques
You know Thieves' Cant, a secret mix of dialect, jargon, and code, plus a set of secret hand signs.
You can use the mastery property of two kinds of weapons you choose with which you have proficiency. Swap one on a Long Rest.
aparece em →Ataques
On each of your turns you can take a Bonus Action to take the Dash, Disengage, or Hide action.
aparece em →Em jogo
As a Bonus Action, give yourself Advantage on your next attack roll this turn. You can use this only if you haven't moved this turn, and your Speed is 0 until the end of the turn.
aparece em →Ataques
You can use the Bonus Action granted by Cunning Action to make a Sleight of Hand check, use Thieves' Tools to disarm a trap or pick a lock, or take the Utilize action.
aparece em →Em jogo
Climbing no longer costs extra movement, and when you make a running jump, the distance increases by a number of feet equal to your Dexterity modifier.
You have Advantage on saving throws to avoid or end the Frightened condition.
You can move through the space of any creature one size larger than you, though you can't stop there.
When you roll a 1 on the d20 of a D20 Test, you can reroll the die and must use the new roll.
aparece em →Em jogo
You can take the Hide action even when obscured only by a creature at least one size larger than you.
When you roll Initiative, add your Proficiency Bonus to the roll. You can also swap your Initiative with a willing ally's (neither of you Incapacitated).
aparece em →Iniciativa
Mesa adulta
Somos todos adultos aqui. O conteúdo e o jeito como a gente joga são pensados para quem tem 18 anos ou mais.
Não é nada contra os mais novos — é que a gente solta muito palavrão e o papo na mesa é de gente grande.